Massively OP’s Justin Olivetti has a provocative article on his personal gaming blog, Bio Break, this week on MMORPG housing. “I once again wonder why open world housing is this holy grail that some players and developers seem hellbent on chasing,” he writes. “It’s an ideal, a beautiful mirage couched in the notion of players inhabiting the very world they play, allowing them to stroll through neighborhoods of fellow adventurer’s homes and basking in the connectivity of it all. Yet it’s a failed experiment, one that is proven time and again to have far more drawbacks than benefits.” After listing off his complaints with the mechanic, he ultimately concludes that “we simply don’t need fixed open world housing, even in sandboxes.” But being Justin, he also asked for feedback on why the joys are worth the drawbacks – and how to fix the system so it works instead of running off the rails. That’s just what … [Read more...] about Massively Overthinking: Is open-world housing really a ‘failed’ MMORPG experiment?
World of warcraft guild vendor
Worlds Adrift has been one of those games I’ve been closely watching but trying not to jump into until it was ready. I tried one of the alpha weekends, and while it was playable, I could tell I needed to wait, and wait I did. I had faith that once the game would hit Steam (“early access” shield be damned if you ask for cash to play your game), it’d be something that’d move me. In fact, I called it out by name when discussing possible future MMOs that could tackle griefing with a moral system. Today, I’m here to eat my hat, good sirs and madams. While Improbable has been trying to “save MMOs” with SpatialOS, this being the first big MMO that uses it doesn’t wholly impress me. Some things work well, and yes, there are some good ideas, but as a PvP fan, I think there are some glaring mistakes that are going to send a lot of MMORPG players heading for the hills. Let’s dig in. What in the Worlds is right I want to start out … [Read more...] about First impressions of Worlds Adrift: Innovation, Zelda, open-world PvP, and that sinking feeling
STEP 1: Assessing the world Does the world appear to have gone crazy? If YES, go to Step 2If NO, CHECKLIST COMPLETE STEP 2: Assessing the cause (mechanical) Can you see a device that appears to be causing the world to go crazy, usually metal and with blinking lights? If YES, go to Step 5If NO, go to Step 3 STEP 3: Assessing the cause (biological) Is the whole world flocking around a particular individual with an eerie appearance and either wall-faced stoicism or constant laughter? If YES, go to Step 6If NO, go to Step 4 STEP 4: Assessing the cause (extraordinary) Are you aware of any mysterious objects that have fallen to the world from outer space, emerged from deep underground, or unexpected portals? If YES, go to Step 7If NO, go to Step 8 STEP 5: Deactivating the device Attempt to deactivate the device, either through pressing buttons, ripping out power sources, or flipping switches. Has this fixed the issue? If YES, CHECKLIST COMPLETEIf NO, go to Step 6 STEP 6: Destroying the cause … [Read more...] about WRUP: Has the whole world gone crazy checklist edition
Support Massively OP on PatreonWere you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! Ug, I would be so happy if Gamescom and PAX West didn’t happen a week apart and PAX West and DragonCon didn’t overlap! Not only do we get an avalanche of news from incoming major games, but it can be a quiet period for other studios that don’t want their news buried. Such was not quite the case this week, however, as we got plenty of goodies on new games like Anthem and New World as well as from existing MMOs like Elder Scrolls Online and World of Warcraft. Guild Wars 2 even booted up a boba tea promo, and Star Citizen rolled out fresh drama. Stay tuned for in-depth coverage of PAX this week once Larry and MJ are back from PAX and DragonCon! Read on for the very best of this week’s MMO news and opinions. THIS WEEK’S TOP STORIES Star Citizen partially reverses CitizenCon … [Read more...] about MMO Week in Review: PAX West caps off a summer of gaming (September 2, 2018)
Feeling Mostly Human I guess for better or worse the second day of medication trick worked again. Round about the time I took my fourth dose of prednisone I started feeling more or less human again. Today I am feeling significantly better, but I am going to try not to push myself terribly hard. The goal will be to simply take things slow and do what I can. I got out long enough to go to the grocery store yesterday, as my wife suggested I get some vitamin C in me… and simply walking around long enough to gather up a few items damned near killed me. So here is hoping I can successfully navigate my way to work and back home again. I want to take a moment real quick to thank all the folks who have been constantly checking on me. I log in each morning to a barrage of “feeling any better yet?” and I have to say it makes me feel really damned lucky to have some awesome friends. This has legitimately been the worst I have felt in a … [Read more...] about Hards for Cards