Of course this zone connects directly with Serbule proper which allowed me to get back to town and do some turn ins… all without needing to take the return trip from the island. The only problem with this concept is that the route does not go the other way quite so easily because there is a wall in the dungeon that requires someone from the Anagoge Island side to open it. However while sitting there inside the dungeon the door was opening constantly so in practice you should be able to use this route to get back to the island if you ever need to. As far as Serbule Hills… I personally found it way greener pastures than Serbule proper with a seemingly higher mob density and way more interesting camps to hunt. … [Read more...] about Unintentional Spiderman
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Jaina also seems to have finally gotten over pining for Arthas. Speaking of which, there is a small aspect of romance in ToW, though I felt it sometimes got in the way of the story (like standing in the middle of the ruins of Theramore is where you choose to share your first kiss? Come on!) Regardless, I’m hoping that she’s finally found someone worthy of her, because we all know poor Jaina’s had pretty bad luck in the past when it comes to boyfriends. … [Read more...] about Read Lately: Jaina Proudmoore – Tides Of War
Yes and no. You have your “personal storyline” with quests that will lead you to instanced areas and you’ll be the only person in there unless you want to take other players with you. Outside of those, you can play “solo” as in you don’t need to form a party with other players. But the game itself is designed in a way that you will not be completely on your own. You get full experience points and loot for any mob that you’ve hit often enough (that is, more than once usually), no matter how many others have hit the mob as well. In other words: There is no tagging a mob like you know from games like World of Warcraft. You will also have skills that give you and “allies” buffs. “Allies” means friendly players and out in the PvE world, all other players are “friendly players” and will be effected from such buffs, even if you’re not in a party with them. You also get experience points for rezzing other … [Read more...] about Ask Nerdy Bookahs
This month marks Guild Wars’ 13th anniversary, and while the title has existed in maintenance mode for some time now, players can still go back to an older era of Tyria where jumping was forbidden and there was only one playable race. The anniversary celebration is currently up and running, with all sorts of fun on the Shing Jea Boardwalk. Why not head back and get your rollerbeetles on or play a match or two of dodgeball? … [Read more...] about Guild Wars blows out 13 candles on its birthday cake – were you there for its first?
Bank Overflow My life’s mission… at least as far as gaming is concerned… has been to try and gather as many awesome and community minded people as I could together. Then I abscond with them and stuff them neatly into House Stalwart. My guild jokes that my “panel van has the best candy” as I am constantly finding someone else in need of a good home. Last night yet again we welcomed a new member, and I am hoping he enjoyed himself. I was a little off my game in the whole engaging people thing… it was all I could really do to stay vertical. In fact at one point last night I decided I was done being vertical… and went downstairs to try playing on the sofa. Unfortunately that only hastened sleep… and roughly thirty minutes later I was logging out. … [Read more...] about Bank Overflow